Add your IGS file
Drop one or more .igs files onto the converter above, or browse for them. They load into browser memory only — nothing is uploaded, so there is no size-based pricing and no server queue.
Converting .igs CAD geometry to .obj triangulates exact engineering surfaces into a mesh that printers and viewers understand. Free, private, and validated — the file never leaves your browser.
Batch files can each use a different output. Nothing uploads for local conversions.
Working inputs include camera RAW, browser-local audio/video, PDF, CBZ/CBR comics, office documents, ebooks, markup, 3D models, structured text, images, and archives.Converting .igs CAD geometry to .obj triangulates exact engineering surfaces into a mesh that printers and viewers understand. An .igs file contains IGES CAD data under the abbreviated extension that early file systems, limited to three characters, forced on the format. Nothing but the name differs from .iges: the same punch-card-style text encodes the same curves, surfaces, and drawing entities.
The .obj extension marks a Wavefront OBJ model, a plain-text 3D format that lists vertex positions, texture coordinates, normals, and the faces connecting them. It comes from the film-graphics world rather than engineering, which shows in its focus on appearance: materials and textures live in a companion .mtl file. For this route the practical draw is human-readable and easy to debug and shared-vertex topology is cleaner and often smaller than STL — balanced against dependence on external .mtl and texture files means models routinely arrive gray and broken, which is worth knowing before you commit a large batch.
The practical trigger for this conversion is usually a mismatch: with .igs, two spellings for one format regularly confuse file filters and format lists. Switching to .obj buys you human-readable and easy to debug, which is why it is the better fit for exchanging textured models between tools like Blender, Maya, and ZBrush. Because the conversion runs locally, trying it costs nothing but a few seconds of compute on your own machine.
| Aspect | IGES model (.igs) | Wavefront OBJ model (.obj) |
|---|---|---|
| Format type | Vector — resolution-independent geometry instead of pixels | Vector — resolution-independent geometry instead of pixels |
| How it stores data | the same five-section, 80-column record structure as .iges, with a letter code in column 73 marking each section | line-oriented text: v for vertices, vt for texture coordinates, vn for normals, f for faces indexing into those lists |
| Strongest at | reading decades-old supplier geometry that shipped with the short extension | exchanging textured models between tools like Blender, Maya, and ZBrush |
| Weak spot | two spellings for one format regularly confuse file filters and format lists | dependence on external .mtl and texture files means models routinely arrive gray and broken |
| Metadata | the same Global-section fields as the longer spelling: sender, author, units, and timestamps, and little else | none is defined; comment lines beginning with # are the only place to stash information, and no tool reads them systematically |
Drop one or more .igs files onto the converter above, or browse for them. They load into browser memory only — nothing is uploaded, so there is no size-based pricing and no server queue.
Select .obj in the output menu next to each file. The menu only offers targets this engine can genuinely produce, so if OBJ is selectable, the route is real and validated.
Press Convert. Open CASCADE compiled to WebAssembly triangulates the exact CAD geometry into a mesh inside your browser.
Each result is signature-checked before the download unlocks, so a failed encode can never masquerade as a valid OBJ file. Outputs keep the original filename with the .obj extension.
Since igs is vector-oriented and obj is vector-oriented, the conversion preserves the source content exactly as stored; no additional compression pass is applied beyond what .obj itself requires.
Yes — the .igs file is processed inside your browser tab and never uploaded. Open CASCADE compiled to WebAssembly triangulates the exact CAD geometry into a mesh inside your browser. Close the tab and the file is gone from memory.
Practically all 3D software — modeling suites, game engines, slicers, and viewers — imports .obj, and both Windows 3D Viewer and macOS Quick Look preview it. Its weakness in transit is the multi-file dependency: zip the .obj, .mtl, and textures together or the materials will be lost.
It depends on the content: line-oriented text: v for vertices, vt for texture coordinates, vn for normals, f for faces indexing into those lists. Convert one representative file first and compare before batch-processing a large set.
In .igs, the same Global-section fields as the longer spelling: sender, author, units, and timestamps, and little else. Re-encoding through the browser pipeline does not carry embedded metadata into the output, which doubles as a privacy scrub — check the exported file if you specifically need tags preserved.